Posted by Adelson Tavares

Projects

Here I’ll bring news and details about the projects I’m working on.
Each project will have an exclusive page where you’ll find information about everything that I can put there (it’s better to keep a little secrets, hehe)
At this time, I’m working on some projects, each one in a different production step.

General Projects

Torment

A  shooter game, being developed by Fluydplay Studios, an UK game studio from Gamereplays.org and based in Brasil .

“Torment is a greek-mythology themed, classic-gameplay, 3rd person 3D shooter. The greek hero and now king Perseus accepts the risky mission to enter the realm of nightmares, ruled by god Phobetor, in a desperate attempt to rescue his wife Andromeda from the deadly “Torment curse”. Time is ticking and the scenarios that Phobetor built to challenge our hero were designed by his worst enemies – Medusa and the Kraken! Why did Phobetor take this unexpected action for apparently no reason? Most importantly, now that Perseus is trapped into the realms of his foe, is there really a way out? These are just a few of the disturbing questions that populate the story that will be unfold along the non-stop action of the game.”

“Torment’s semi-casual design aims to offer extremely smooth and fun gameplay that’s as easy to learn as is hard to master. Instead of complicated multi-button setups, Torment’s gameplay works with just directional control and a single button, this does not mean that all you can do is a single action. Quite the contrary, special skills, both defensive and offensive, can be triggered depending on your specific weapon loadout using combo moves, and many weapons have special post-fire control mechanics.

Very high replayability value is offered with a special dynamic AI system that adapts to the player style in every match played – even across different playing sessions. Three different skill levels allow the player to face a pre-set challenge to perfect his every single move (easy level), face a progressively harder and adaptive challenge (hard level) or face the ultimate adaptive AI and aggressive enemies (insane level).

Torment will be released in April 2010 on the PC and iPhone/iTouch”

Project Warcry

Warcry is a Elseware Entertainment RTS project. Focused on a war above tthe universe, taking two races to a confront and stablish ther supremacy. The project is well advanced and you can see this taking a look at the  website.

“Our mission with Project: Warcry will be to create a Real Time Strategy (RTS) game for the PC that is familiar and easy to pick up for new players but also have a huge amount of depth that can keep advanced players interested. To do this we will inherent features from previous games and combine them with new features unique to Warcry.”

Projetos Pessoais

Cosmo Battle – Exceed Cell: In a distant future there’s no more Earth. Our planet was destroyed by the humankind’s rage and uncontrolled exploration, which ended up on an epic war. Now the space borders are the humans home, who try to survive with scarce natural resources, living under the domain of the powerful organization called itself by CORE.

But, there’s still those who didn’t lose their freedom and try at any cost to keep the remains of the dignity that was left. A new war is about to outbreak and this is the scenario where the young one Ryudo and the girl Roan meet each other. Having their fate bounded in a plot that will bring them to an unpredictable future. The Mechs and Gears will rise again at the battlefield, the most powerful weapons already created will decide the humankind’s destiny again. It’s time to awaken the Exceed Cell!

On 2006 I did start an sci-fi/fantasy fanzine’s project that takes place hundreds of years after our planet’s end. A manga (Japanese comic style) about a post-apocalyptic future, where two young ones, bounded by the destiny’s chains, try to survive on a war that takes place all over the galaxy. This fanzine ended up by pleasing a lot of people (who at this point may be wanting to kill me, because I didn’t anything more about this project since then) and I must confess that I felt in love by this universe. My idea is to remake this project and do something better, because at that time I wasn’t so skilled enough to do this. And, of course, I’m gone to go on with the story. My great inspiration sources to this project are the Xenogears game and the Five Star Stories series, two things that I totally felt in love.

Demigods: This is a new project that I’m still working on the concepts. Demigods is a comic about a supers team, whose powers have something to do with the god’s true cradle. I don’t know the true plot yet, and still working on a lot of ideas about this one.

Ches-T: If you did watch Dai no Daibouken (Dragon Quest: Dai) and played both Dragon Quest and Grandia series you’ll understand very well the kind of atmosphere I want to put on this project. I want to bring the innocent great adventure feeling that I used to see at my childhood days, with a lot of magic and unbelievable fantasy.

Ches-T takes place at the world of Espheria, which was physically divided after the battle between two powerful gods. At this world, the young William Chester is driven on a journey across Espheria to find the powerful Ches-Ts, mystical mighty artifacts that can put an end on the resurrection of the darkness entity, called Eru.

NO!

If you see a  guy with a spiky hair showing up on this blog, jumping naked on someone and saying bulshit, don’t panic,  he’s not a draw of me, he is Hiroshi and he’s just looking for aboobs girlfriend.

Although he’s not me, he have a lot of features of mine and all that poor boys that never got much success with women at their school ages.  ”Do you wanna be my girlfriend? – NO!” was the thing that i most heard at that times, but it was too a strong friendship and fun times and it was when i first thought the story of this guy.

I still don’t know when I’ll really start this story, but i fell that this project will  show up here a lot (naked or not).

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